Contents. Editor Session Log This log will be generated while running UE4Editor.exe or in a specific project. This file is almost always going to be included when needing a log. Log Name Windows location Mac Location UE4.log UE4-backup-YYYY.DD.MM-HR.Mn.Sc.log Engine Saved Logs /Library/Logs/Unreal Engine/Editor/ ProjectName.log ProjectName-backup-YYYY.DD.MM-HR.Mn.Sc.log ProjectName Saved Logs /Library/Logs/Unreal Engine/ProjectNameEditor/ Game Logs This log will be generated while running a Cooked/Packaged Project (ProjectName.exe or ProjectName.app) Always include this if there is an issue with running the packaged game.
![Windows Windows](/uploads/1/2/5/6/125633588/756275628.png)
Log Name Windows location Mac Location ProjectName.log WindowsNoEditor/ProjectName/Saved/Logs /Library/Logs/ProjectName/ Build/Cook/Package Logs These logs are generated any time you Build/Cook/Package a project. File Package Platform, Editor Launch On, UFE sessions. Log Name Windows location Mac Location Cook.txt UATLog.txt UnrealBuildTool-YYYY.MM.DD-HH.mm.ss.txt P4 - Engine Programs AutomationTool Saved Logs Binary -%USERPROFILE% AppData Roaming Unreal Engine AutomationTool Logs /Library/Logs/Unreal Engine/LocalBuildLogs/ Crash Logs These are the logs that created and uploaded to CrashReporter.
![Ue4 Packaging For Mac On Windows Ue4 Packaging For Mac On Windows](https://docs.unrealengine.com/portals/0/images/Engine/Basics/Projects/Packaging/log_MAC.png)
Log Name Windows location Mac Location diagnostics.txt minidump.dmp ProjectName.log%USERPROFILE% AppData Local Microsoft Windows WER ReportQueue (Note: C: Users UserName AppData is invisible, just type the path on the address bar) P4 - Engine/Saved/Crashes/CrashReport-ProjectName/ Binary: /Library/Application Support/Epic/Unreal Engine/4.X/Saved/Crashes/CrashReport-ProjectName/ (Note that /Users/yourusername/Library is invisible. Hold the alt-key and from the finder menu select Go-Library) Compile Logs Any time a compile fails in Visual Studio or Xcode, copy all of the Output and paste into a txt file. Often times we only copy the last few lines that say it failed, which really doesn’t give the information that devs need.
If that is not the case, just use C: Python27 python.exe pyinstaller.py myscript.py in Windows. Most of the time on Linux and Mac OS X, Python will be in your path environment variable. Most of the time on Linux and Mac OS X, Python will be in your path environment variable. Install Mac OSX in VMware Windows PC. This article explains step by step method to install Mac OSX in VMware on your Windows PC. If you are interested to learn something on Mac OS X 10.5.5 Leopard or do some testing on Mac OS, then you can continue read this article.